Chip 'n Dale Rescue Rangers (NES)
Release Date: 06/01/1990
Achievement Summary: 42/60 (70%)
Game Page
Chip 'n Dale Rescue Rangers
Achievements Summary: 42/60 (70%)
Rodent Philatelist 0 (The Lab)
Collect 55 single and pairs of flower stamps in Zone 0 without dying
06/15/2024 09:49 PM
Monty's Challenge 0 (The Lab)
Clear Zone 0 without dying
06/15/2024 09:50 PM
Rescue Rangers 0 (The Lab)
Clear Zone 0
06/15/2024 09:50 PM
One-Star Squirrel
Pick up 7 stars without dying
06/15/2024 09:51 PM
Monty's Challenge A (The Tree)
Clear Zone A without dying
06/15/2024 09:54 PM
Rescue Rangers A (The Tree)
Clear Zone A
06/15/2024 09:54 PM
Rodent Philatelist C (The Library)
Collect 60 single and pairs of flower stamps in Zone C without dying
06/15/2024 09:59 PM
Two-Star Squirrel
Pick up 15 stars without dying
06/15/2024 10:00 PM
Monty's Challenge C (The Library)
Clear Zone C without dying
06/15/2024 10:00 PM
Rescue Rangers C (The Library)
Clear Zone C
06/15/2024 10:00 PM
Rodent Philatelist B (The Diner)
Collect 74 single and pairs of flower stamps in Zone B without dying
06/15/2024 10:07 PM
Monty's Challenge B (The Diner)
Clear Zone B without dying
06/15/2024 10:08 PM
Rescue Rangers B (The Diner)
Clear Zone B
06/15/2024 10:08 PM
Three-Star Squirrel
Pick up 25 stars without dying
06/15/2024 10:09 PM
The Catmunk
Have 9 lives
06/15/2024 10:17 PM
Rodent Philatelist D (The Toy Store)
Collect 98 single and pairs of flower stamps in Zone D without dying
06/15/2024 10:18 PM
Monty's Challenge D (The Toy Store)
Clear Zone D without dying
06/15/2024 10:19 PM
Rescue Rangers D (The Toy Store)
Clear Zone D
06/15/2024 10:19 PM
Rodent Philatelist E (The Park)
Collect 55 single and pairs of flower stamps in Zone E without dying
06/16/2024 08:32 AM
Zipper's Challenge E (The Park)
Clear Zone E without taking damage
06/16/2024 08:33 AM
Monty's Challenge E (The Park)
Clear Zone E without dying
06/16/2024 08:33 AM
Rescue Rangers E (The Park)
Clear Zone E
06/16/2024 08:33 AM
Rescue Rangers F (The Factory)
Clear Zone F
06/16/2024 08:37 AM
Rodent Philatelist G (The Casino)
Collect 130 single and pairs of flower stamps in Zone G without dying
06/16/2024 08:46 AM
Zipper's Challenge G (The Casino)
Clear Zone G without taking damage
06/16/2024 08:47 AM
Monty's Challenge G (The Casino)
Clear Zone G without dying
06/16/2024 08:47 AM
Rescue Rangers G (The Casino)
Clear Zone G
06/16/2024 08:47 AM
Zipper's Challenge H (The Sewers)
Clear Zone H without taking damage
06/16/2024 08:53 AM
Rodent Philatelist H (Sewers)
Collect 110 single and pairs of flower stamps in Zone H without dying
06/16/2024 08:53 AM
Monty's Challenge H (The Sewers)
Clear Zone H without dying
06/16/2024 08:53 AM
Rescue Rangers H (The Sewers)
Clear Zone H
06/16/2024 08:53 AM
Rodent Philatelist I (The Bureau)
Collect 65 single and pairs of flower stamps in Zone I without dying
06/16/2024 08:58 AM
Monty's Challenge I (The Bureau)
Clear Zone I without dying
06/16/2024 08:59 AM
Rescue Rangers I (The Bureau)
Clear Zone I
06/16/2024 08:59 AM
Rodent Philatelist J (The Post Office)
Collect 55 single and pairs of flower stamps in Zone J without dying
06/16/2024 09:06 AM
Monty's Challenge J (The Post Office)
Clear Zone J without dying
06/16/2024 09:08 AM
Rescue Rangers J (The Post Office)
Clear Zone J
06/16/2024 09:08 AM
Zipper's Challenge 0 (The Lab)
Clear Zone 0 without taking damage
06/16/2024 09:16 AM
Zipper's Challenge B (The Diner)
Clear Zone B without taking damage
06/16/2024 09:21 AM
Zipper's Challenge D (The Toy Store)
Clear Zone D without taking damage
06/16/2024 09:25 AM
Zipper's Challenge F (The Factory)
Clear Zone F without taking damage
06/16/2024 09:28 AM
Monty's Challenge F (The Factory)
Clear Zone F without dying
06/16/2024 09:28 AM
The Adventures of Chip 'n Doll J (The Post Office)
Clear Zone J as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll I (The Bureau)
Clear Zone I as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll H (The Sewers)
Clear Zone H as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll G (The Casino)
Clear Zone G as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll F (The Factory)
Clear Zone F as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll D (The Toy Store)
Clear Zone D as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll C (The Library)
Clear Zone C as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll B (The Diner)
Clear Zone B as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll A (The Tree)
Clear Zone A as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
The Adventures of Chip 'n Doll 0 (The Lab)
Clear Zone 0 as Chip while carrying Dale through the stage without Dale taking damage nor pressing any buttons, or Chip dying
Locked
Five-Star Squirrel
Pick up 75 stars without dying
Locked
Four-Star Squirrel
Pick up 50 stars without dying
Locked
Zipper's Challenge J (The Post Office)
Clear Zone J without taking damage
Locked
Zipper's Challenge I (The Bureau)
Clear Zone I without taking damage
Locked
Zipper's Challenge C (The Library)
Clear Zone C without taking damage
Locked
Zipper's Challenge A (The Tree)
Clear Zone A without taking damage
Locked
Rodent Philatelist F (The Factory)
Collect 60 single and pairs of flower stamps in Zone F without dying
Locked
Rodent Philatelist A (The Tree)
Collect 20 single and pairs of flower stamps in Zone A without dying
Locked